Explore how businesses react to changing economic times and the influence this has on product and service positioning in the market place.

You will explore how businesses react to changing economic times and the influence this has on product and service positioning in the market place. You will also learn about the different approaches an organization may take such as a retrenchment approach, an investment approach, or an ambidextrous approach to provide a foundation for opportunity and risk in recessionary times.   Consumer spending habits have undergone dramatic and enduring change with the slowed economy in the United States.   respond to the following: What are the factors that are key for establishing product differentiation in the new post-recession consumer environment especially as it relates to economic indicators? What is a luxury good and should marketers of luxury goods abandon their efforts to establish premium pricing? How do changes in societal attitudes toward companies and products affect the way marketers of consumer goods think about the customer value chain? Provide examples of companies that have changed their approach to marketing in response to a shift in consumers’ value in changing economic times.

Discuss the rise of monotheism in early civilizations. How did this different type of religion change the societies in which these people interacted with?

You will choose one of these questions to answer out of the readings. Be sure to use detail in your answers and to do more than simply copy the information from the book. Answer critically and include citations for all paraphrased and directly quoted information from your sources. You will respond to three other student postings by Sunday. 1) How did early civilizations use their geographical location and the climate of the areas they settled in to shape their political, religious, and social systems? What does this tell us about these societies? 2) Discuss the rise of monotheism in early civilizations. How did this different type of religion change the societies in which these people interacted with? How did this change in belief influence the development of these civilizations? Why do you think that monotheism created tensions in some societies but not others? 3) How was Aryan social structure defined by religious belief? Why did the Aryans have such rigid controls over their population? Why do you think they tied religion and social stratification together in this way? 4) Compare the different types of religion that emerged in India from the original Brahmanism. How did these new paths influence Indian society? Why do you think there were so many new philosophies to emerge in India during 5) How did Confucianism integrate itself into Chinese society? In what ways did it come into conflict with the leadership? How did it influence other philosophies that developed in this period? Why do you think Confucianism became the dominant influence on Chinese society over these other philosophies?

Assignment OverviewThis assignment will help you engage in the conversation that is research, enabling you to find relevantworks related to the topics.

Assignment OverviewThis assignment will help you engage in the conversation that is research, enabling you to find relevantworks related to the topics. Research allows you to discover a greater understand of the topic, a wider pictureof the field of research around the topic and gain an understanding of broader field that researcherswork in.Your primary goal is to research one topic, that has been allocated to you. During your search for relevantpapers, reading each in turn will aid you to gain an understanding of the topic. This will help you to create areport exploring the issues in the allocated topic and discuss the differences between to two areas to becompared. You may identify the main keywords, defining each, then from your academic papers, comparethe concepts using arguments discussed in the papers.Provided below are URLs for three recommended search platforms that index a wide variety of academicresearch papers. You will also need to keep a list of references to the academic papers used – in an appropriatetool such as Endnote or Zotero – in an appropriately formatted bibliography. You will also need to providea basic literature review, presented as a table that lists all the academic papers in your bibliography,along with a number of columns listed below that help you indicate why these academic papers are relevantto the topic. Submit the references exported from your referencing management tool.Requirements• Demonstrate an understanding of Computer Networks• Demonstrate you are able to research relevant topics• Demonstrate you are able to articulate the algorithms and design choices usedTopic Aims• Introduce students to the fundamentals of the networked systems they use• Illustrate the relationship between operating systems and network management• Demonstrate the fundamentals of network security requirements• Provide students with a working knowledge of network configuration and management• Provide students with a good understanding of how networked systems work to facilitate the functionalityof computing technologies• Provide students with an opportunity to demonstrate an ability to design and implement network controland monitoring programsLearning outcomes• LO1: Understand computer network terminology and topologies, functions and architectures of computernetworks• LO3: Demonstrate an understanding of the various layers which make up networks and how they areused to form complex, reliable and secure communication mediums• LO4: Understand and be able to articulate the structure and function of the major types of networks incommon use• LO5: Understand aspects of the internet, including various associated protocols IP, UDP, TCP, IP addressing,header fields and the operation of servers / clients• LO6: Appreciate the real-time nature of networked devices and communications and demonstrate an understandingof current and emerging methods for secure information transferAvailable research topicsYou will be allocated one of the following topics;1. Compare and contrast traditional inter-data-center WAN network topologies with Software Defined Network(SDN) techniques, along with applicable network protocols in each use case2. Compare and contrast the host discovery protocols and applications for machines on fixed wired versusmesh/wireless networks3. Distributed computing for Internet service delivery models; explore protocols and applications to increaseuptime, redundancy and/or increased user accessibility4. Compare and contrast the use of routing protocols on fixed wired versus mesh wireless networks5. Real Time versus Delay Tolerant Networks (DTN); explore protocols, applications for reliable transmissionof data over geographically sparse unreliable networks6. Survey and compare proposed optimisations for the Transmission Control Protocol (TCP), and discusstheir relative strengths and weaknesses and/or applicability to different use-cases.7. Survey and compare differing methods for IP traffic optimisation.8. Research and discusses challenges for Software Defined Networking.9. Survey and compare various IoT network architectures, discussing their respective strengths and weaknesses.10.Research and compare various solutions to the hidden sender problem in wireless networks.11.What are the advantages and disadvantages of Cross Layer Design for computer networks? How canthe disadvantages be mitigated?12.What are the challenges to peer discovery when networks use Network Address Translation, and whatare some current and proposed solutions to these problems?13.What are some challenges and potential solutions to maximising throughput and/or minimising latencyon 5G cellular networks?14.Compare and contrast various ad-hoc wireless routing protocols and their respective strengths andweaknesses.15.Research and discuss the problem and potential solutions for security in ad-hoc routing protocols.

Overview For this assignment, you will logically extend the functionality of the Maze Game introduced during thelectures, via the modification of the code base as well as documentation and implementation of varioususer stories.

OverviewFor this assignment, you will logically extend the functionality of the Maze Game introduced during thelectures, via the modification of the code base as well as documentation and implementation of varioususer stories. This is a paired assignment. However, in case of an exceptional situation (if the numberof students in a group is 3), the group should take special permission from the Lecturer.Timelines and ExpectationsPercentage Value of Task: 20%(week 11)Minimum time expectation: 20 hoursLearning Outcomes AssessedThe following course learning outcomes are assessed by completing this assessment:? Understand the significance of detailed project planning and control, good communication anddocumentation and the use of appropriate tools in order to provide a quality product? Understand the distinction between software engineering and programming, and thus thedistinction between a software configuration and a program.? Understand the methods and techniques involved in designing, implementing and maintainingan information system, in particular using an object-oriented approach? Understand how unit tests are used during software development to assist in agile programmingtechniques such as refactoring? Work together in small teams to complete a fully documented, detailed design andimplementation of a small business information system? Demonstrate skills in designing and implementing an information system? Demonstrate skills in designing Unit testsAssessment DetailsYou are required to logically extend the functionality of the Maze Game introduced during lectures, viathe modification of the code base as well as documentation and implementation of various user stories.You will use the Boost methodology discussed during lectures, which requires the use of pairprogramming. All documentation, other than the customized game map, must be completed individually.The code base provided for this assignment has already implemented the “warm up” and some “sets”.You will be implementing numerous other “sets” for this assignment using the Boost methodology. The“warm down” stage is not required.You are free to take ideas discussed during lectures and implement these in your own version of thecode base provided in Moodle for this assignment.This assignment will be marked according to the functionality of your code, in addition to the eleganceand extensibility of your design and the quality of your documentation.CRICOS Provider No. 00103D ITECH 7201 1907 Assignment-2.docx Page 2 of 5Note: It is recommended that you spend some time familiarising yourself with the provided code baseprior to beginning any work on this assignment. You should start by spending some time exploring thestructure of the code to gain an understanding of the roles each class plays within the system and thencomplete Lab 7-8.Assignment RequirementsIn Pairs:1. Design and implement a custom environment for your maze game. This requires producingyour own unique hand-drawn map of the maze game environment and changing theHardCodedData file to reflect the locations and items on your map. At least M (M>=5) locations,including exactly N (N>=2) shops with a condition M>N, must be included, as well as enoughitems to allow for proper testing of the game functionality. For example, there must be sufficientitems to verify that a player cannot collect an item if the weight restriction has been met. Note:you should not retain the original locations or items from the provided code base in your versionof the game.2. Implement each of the following deliverables/milestones:a. functionality as detailed in Lab 7 and Lab 8b. commands to manage the various item management commands:i. listItems, getItem, and dropItem, to allow the listing of all held items, collect a newitem and drop a held item.ii. equipItem and unequipItem, to wear / wield a held item, and to stop wearing orwielding an equipped item.iii. purchaseItem and sellItem, to buy an item from a vendor and to sell an item to avendor.iv. getmazestatus to show the status of the maze (i.e., value of M and N)Ensure that weight restrictions are not exceeded and that the context for each command isappropriate. For example, purchasing and selling of items should only occur in a shop.c. Basic combat functions, allowing a player to attack or to be attacked by a non-playercharacter (NPC). A player may flee combat or continue to attack until such time as onecombatant loses all life points. The end result must not be hard-coded, and neither thehostile NPCs nor player may have their attributes configured in such a way that the finaloutcome is pre-determined. Note that combat functions should only be available when theplayer is in the presence of a hostile NPC, and combat may take whatever form isappropriate for your game context rather than being limited to just hits with a weapon.d. Collectable items that, when used, restore life points to a player. The number of life pointsregained should be determined by the roll of 2 six-sided dice up to the player’s maximumhealth. You can elect to allow these to be used during combat if you wish.3. Write Three Unit test cases for each of the methods you are developing in this assignment.You can write the test cases in any Java framework, but Junit is preferred.4. Prepare a short Power-point presentation to demonstrate your software/program as if you aregoing to sell this software/program to a prospective customer. The Power-point presentationmust contain the following items: