Universal Basic Income effects on Austrian society

According to MacMillan Dictionary a universal basic income is ‘an income that is provided by the

government for all citizens or residents, without any obligation to work or look for work.’
(https://www.macmillandictionary.com/dictionary/british/universal-basic-income). English-American

philosopher
Thomas Paine in the 18th century, US President Richard Nixon in the 1960s and more recently Dutch

historian
Rutger Bregman have all discussed or proposed the implementation of a universal basic income . If this

policy were to be adopted in your home country, do you think it would have a positive or negative effect on

society?
Involve the four PPLE disciplines in your argument.
You can use the essay to demonstrate your interest in issues that lie on the interface and intersection of
politics, psychology, law, and economics. Your essay should explain how these fields, and in particular the
inter-disciplinarity aspect, are related to the question.

Sample Solution

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Entertainment Industry

Since 2000, have recording revenues increased?
If not, what would you identify as the hindrance?
If revenues have increased, would you say the recording industry has truly recovered?
Find articles that discuss the changing nature of the record business from selling physical product to

selling streams and synthesize your analysis. Note: supplying links to articles only is not a discussion.

Sample Solution

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Video Game Proposal

Your proposal must include:
1) Game title
2) An overview of the game (what’s the game about?) and an explanation of its overall purpose

(entertainment
only, or to teach, advertise, etc?)
3) Genre of game and target demographic (age range, gender, experience with games, special niche

market?).
Include your anticipated rating.
4) Basic storyline: where does it start, what are the main “story beats;” in what way or ways does it end?

Major
challenges player must overcome Role of player User’s POV (first person? third person? Mixed?)
5) Setting or settings: description of all major locations where the game takes place. Characters: What
character or characters does player control? Is the major player- controlled character a shadowy figure

or a
developed one? If developed, describe personality and appearance (if third person POV is being used).

Does
user create an avatar or avatars? Can player choose character’s skills and attributes and can they

change
during game? If there is a major antagonist, describe this character and this character’s motivation. (In

other
words, what does this character want, and why?)
6) ) Structure: how the game is organized (levels? modules? other?) Do players work through the levels or
other structural units in a linear manner, in a particular sequence, or can player move freely among

them?
Describe each of your major levels (or other structural units) in terms of the setting, the player’s goal,

major
challenges, major opponent(s), and termination conditions.

Sample Solution

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Hockett’s design features

Write at least a full page (up to two pages) about one of Hockett’s design features: how does this feature differ between human and animal languages? Do you think this feature would be part of an alien language? Imagine aliens who are intelligent enough to travel in a spaceship or send us a radio message. Any ideas about what this would mean for the syntax of their language?

Sample Solution

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